Break
statement in C is like an emergency exit button for loops. When you press it, you can get out of a loop before it's supposed to end. It's like saying, "I'm done with this loop now!" and your program continues with whatever comes after the loop.
1. Usage in Loops:
The break statement is typically used within loops (such as for, while, or do-while loops) to prematurely exit the loop.
2. Conditional:
It is usually used in conjunction with an if statement to specify a condition under which the loop should be exited.
3. Immediate Exit:
When a break statement is encountered, it immediately exits the innermost loop it is contained within.
4. Switch Statements:
In addition to loops, break can also be used in switch statements to exit the switch block after a specific case is matched.
5. Neting Loopss:
If you have nested loops (loops inside other loops), a break statement will only exit the innermost loop, not the outer ones. If you want to exit multiple loops simultaneously, you might need additional logic or labels.
6. No Value:
The break statement doesn't return any value; it's simply used for control flow.
7. Semicolon:
Be sure to terminate the break statement with a semicolon, like any other C statement.
Example of Break statement:
Here's the example of break statement in C:
#include <stdio.h>
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int
main() {
int
i, j;
for
(i = 1; i <= 5; i++) {
for
(j = 1; j <= 5; j++) {
if
(i * j == 12) {
break;
}
printf("
"%d * %d = %d
"
, i, j, i * j);
}
}
return
0;
}
Continue
statement in C acts like a "skip" button for loops. When it's used, it tells the program to jump over the current step of the loop and go directly to the next one. So, if you encounter a continue statement, you're saying, "I don't want to finish this part of the loop; let's move on to the next iteration right away."
The continue statement in C is like a "skip ahead" command used within loops. When it's encountered, it acts as a signal to jump back to the beginning of the loop for the next iteration, completely avoiding any code that comes after it within the loop's body.
In simpler terms, it's like saying, "I want to move on to the next round of the loop right now." You can use it when you want to skip over specific parts of the loop based on certain conditions.
Unlike the break statement, which can exit the entire loop, continue keeps you inside the loop and ensures that the next round of the loop starts right away.
Example of Continue statement:-
#include <stdio.h>
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int
main() {
int
i;
for
(i = 1; i <= 5; i++) {
if
(i == 3) {
continue;
}
printf
("
%d
", i);
}
return
0;
}
Output:-
1 2 4 5
goto
statement is used to transfer control within a program to a labeled statement. It allows you to create unconditional jumps within your code. The goto statement is not commonly used in modern programming practices, as it can make code less structured and harder to understand. It can also lead to spaghetti code if used excessively. Instead, you should typically use structured control flow constructs like if, while, for, and functions to control program flow. However, the goto statement can still be used in some specific situations.
Here's a simple example of how the goto statement works:
#include <stdio.h>
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int
main() {
int
i = 0;
start
:
if
(i < 5) {
printf("
"i = %d
"
, i);
i++;
goto
start
;
}
return
0;
}
In this example, we have a label named "start," and the program jumps to this label using the goto statement. The code inside the if block is executed, and the program loops back to the "start" label until i becomes equal to or greater than 5. The output will be:
Output:-
i = 0
i = 1
i = 2
i = 3
i = 4
While the goto statement can be used for specific cases, it can make the code harder to read and maintain, leading to spaghetti code. Therefore, it's generally recommended to use structured programming constructs like loops and conditional statements (e.g., for, while, if, etc.) to achieve control flow, as they are easier to understand and maintain.